Bongo

keyframe animation in Rhino

 Bongo, whose skin is used to make bongo drums, is the largest of the African antelopes.



Bongo™ brings professional animation into Rhino 3.0, using familiar keyframe tools found in most high-end animation packages.

Features

  • Forward Kinematics - Moving, Rotation, and Scaling

  • Constrain objects to curves.

  • Force objects to look at other objects.

  • Look-Along constraints.

  • Viewport keyframing.

  • Constrain viewport camera location and target to path.

  • Automatic and user-defined acceleration and speed.

  • Hierarchical relationships between animated objects.

  • Render to single frames or AVI using any Rhino compatible render plug-in.

  • Real-time preview in Rhino viewports using any shading mode.

  • Timeline scrubbing in any shade mode.

  • Industry standard-like timeline interface.

  • Drag and drop keyframe manipulation.

  • Animation mode button allows easy input of keyframes just by dragging objects.

  • All animation data stored with the 3dm file - no need to import or export.

  • Controller objects.

  • Dockable interface.


 © 2003   

McNeel • SeattleBarcelonaMiamiSeoulTaipeiTokyo

27 Jul 03